OmniMotion®
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02 / Effects

A different look. The same scene.

Stack and reorder effects, choose their scope, and animate their values or connect them to live inputs.

Start here: Effects & scope
01

Layer or Effect Layer

Apply an effect to an individual layer, or use an Effect Layer for a broader treatment. Choose the scope of the change before building the look.

Three shapes and a text layer on an artboard
FROM THE PRODUCT GUIDE
Choose what the effect changes
02

Build a stack

Explore blur, color, distortion, stylization and light. Combine effects and adjust their order and properties to develop the treatment your scene needs.

The effect catalog: a search field and preview cards grouped by category, each card showing the effect applied to the same test sphere
FROM THE PRODUCT GUIDE
Combine and adjust effects
03

Animate the look

An effect does not have to stay constant. Animate its properties or connect them to an input, so the visual treatment changes along with the experience.

The Glitch card with the ⏱ button on its Amount row switched on and the ◆ badge lit beside the value
FROM THE PRODUCT GUIDE
Make an effect respond

Go deeper

Continue with the feature guides below. Draft labels describe the documentation status.

EXPLORE NEXT

Animation ↗