OmniMotion®
ReferenceDraft

Light effects

Bloom, Halation, Vignette, Radial wipe, Lens flare, Neon edge.

The six effects in the Light group of the catalog, in the order the catalog lists them. Each entry gives the parameters as the card shows them, with their range and default; parameters behind ▸ Advanced are in a second table. Lens flare is the one in this family with a clock — Timeline / Free run / Static — on The effect stack.

01Vignette

Darkens (or tints) the edges so the middle holds the eye.

Use it for: a portrait, a still that feels like a lens, pulling a busy frame together.

ParameterRange · defaultWhat it changes
Intensity0 – 2 · 0.6How dark the edge is
Size0.05 – 1.5 · 0.5How far the clear center reaches
Softness0.01 – 1 · 0.4How gradual the falloff is

Advanced

ParameterRange · defaultWhat it changes
Tintcolor · #000000Color of the edge; black is a classic dim, a hue is a gel
Mix0 – 1 · 1Blend between the original and the full effect
Before / after: Vignette on the sample image

02Bloom

Glows the brightest parts of the picture out into their neighbors.

Use it for: a neon sign, a sunlit window, a title that needs to feel lit.

ParameterRange · defaultWhat it changes
Threshold0 – 1 · 0.6How bright a pixel must be to bloom
Intensity0 – 4 · 0.8Strength of the glow
Radius0.5 – 8 · 2How far the glow spreads

Advanced

ParameterRange · defaultWhat it changes
Mix0 – 1 · 1Blend between the original and the full effect
Before / after: Bloom on the sample image

03Halation

A warm, film-like glow that leaks off highlights — redder than Bloom, and slower to fall off.

Use it for: a 16 mm still, a street light at night, skin that catches a window.

ParameterRange · defaultWhat it changes
Threshold0 – 1 · 0.7How bright a pixel must be to leak
Intensity0 – 3 · 0.5Strength of the leak
Hueany angle · 20°Color of the leak; 20° is a warm amber

Advanced

ParameterRange · defaultWhat it changes
Diffusion0.5 – 16 · 3How far the leak travels
Knee0.01 – 0.5 · 0.1Softness of the threshold; a higher knee eases more midtones in
Mix0 – 1 · 1Blend between the original and the full effect
Before / after: Halation on the sample image

04Neon edge

Finds the outlines and paints them as a glowing line.

Use it for: a wireframe logo, a night-city card, type that looks powered.

ParameterRange · defaultWhat it changes
Thickness0.2 – 8 · 1Width of the line
Glow0 – 8 · 2How far the line blooms
Colorcolor · #38bc78Color of the line

Advanced

ParameterRange · defaultWhat it changes
SourceLuma / Alpha / Both · BothWhat counts as an edge: brightness, the layer's outline, or both
Threshold0 – 0.5 · 0.02How strong a change must be to count as an edge
Mix0 – 1 · 1Blend between the original and the full effect
Before / after: Neon edge on the sample image

05Radial wipe

Reveals the picture as a circle growing from a point — or hides it the other way.

Use it for: an iris in, a clock wipe, a spotlight that opens.

ParameterRange · defaultWhat it changes
Progress0 – 1 · 0.5How far the wipe has opened; keyframe this
Softness0.001 – 0.5 · 0.05Feather on the leading edge

Advanced

ParameterRange · defaultWhat it changes
Center X−0.5 – 0.5 · 0Horizontal offset of the iris
Center Y−0.5 – 0.5 · 0Vertical offset of the iris
Before / after: Radial wipe on the sample image

06Lens flare

A sun, ghosts, a streak and a star — the optical junk a bright light leaves on a lens. Has a clock; Speed starts at 0 so it holds still until you move it.

Use it for: a sun in frame, a night drive, a title that needs a cheap cinema hit.

ParameterRange · defaultWhat it changes
Intensity0 – 300 · 60Overall brightness of the flare
Colorcolor · #ffde00Color of the sun and the ghosts
Sun X−0.5 – 1.5 · 0.3Horizontal position of the sun
Sun Y−0.5 – 1.5 · 0.3Vertical position of the sun

Advanced

ParameterRange · defaultWhat it changes
Ghosts0 – 8 · 4How many reflected orbs
Ghost sides0 – 12 · 6Facets on each ghost
Halo0 – 1 · 0.35Ring around the sun
Streak0 – 200 · 40Horizontal anamorphic streak
Star rays0 – 24 · 6Spikes on the sun
Chromatic0 – 1 · 0.2Color split on the ghosts
Speed0 – 5 · 0Cycles per second; at 0 the flare is a still
Mix0 – 1 · 1Blend between the original and the full effect

Motion: Timeline / Free run / Static.

Before / after: Lens flare on the sample image
Checked against the tool on 2026-09-30.